So Is Destiny Any Good?
Wiki Article
Destiny doesn't have doubt been one of this years most mentioned games. For months rumors have been circulating around the web, magazines, social media marketing systems in regards to the game, communicating with them varying from exactly what it will look like, think that and appear to be. Well, at the time of last Tuesday we can finally answer those questions.
Destiny, a game title released by Bungie - legendary game developers behind mega-hits Halo and Cod - is a mamoth MMO/FSI title set within the confines of our solar system. The dwelling of the story is always that, in the distant future, humanity entered a golden age and thus attianed the technology and also the ability to travel across the solar system. With the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The effect was utter destruction, leaving the human race in tatters as various types of alien lifeforms invaded the planet, leaving us with one pitifully small city in which to use like a HQ when planning on taking back our lost empire - kind of the crux from the game.
So my point is, can it be any good?
What you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous focus on detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway inside the wind, to the way your characters hands crease and fold just like if they were real hands. There isn't any doubts how the game looks spectacular - well done Bungie on that front.
However, while you play from the single-player - a location that most FSI titles often ignore nowadays, instead focusing on multi-player - things start getting a little dull. You commence to will no longer take notice of the beautiful graphics and instead begin to groan at the repetitive gameplay of descending from your spaceship to the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from the cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission only to repeat the same steps in the next one.
The single-player mode are few things other than boring. It gives you almost nothing original, unlike Halo and Cod, and leaves us asking just what did the developers spend their $300 million budget on?
However, the excitement of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny is probably the largest multi-player game ever created; in reality, you can't even play in the game without being connecting to the internet (a bummer if you don't have it), which means you're constantly linked to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is thru its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There is nothing more exciting amongst people than upgrading your weapon and armour and in actual fact noticing you have become just about invincible to your enemies (online along with offline).
Overall, destiny 2 inventory manager is a very good game that's certainly worth the money, however it just feels a little disappointing as there is very little there that seems original. We've seen it all before, and that is perhaps whyit hasn't been getting the rave reviews that we were expecting.